PEPERTA WHITEPAPER
Peperta Whitepaper
A legion born from memes. A world carried forward through play.
Project vision
A legion born from memes. A world carried forward through play.
PEPE SPARTA is the world and brand; PEPERTA is the meme token planned to represent its legion. Comic episodes and distinctive characters create reasons to discover the project, while a browser game and community create reasons to return. The token is designed to connect rewards for verified game participation and community contributions.
The project depends on consistent storytelling, enjoyable gameplay, mobile accessibility and reliable reward execution. Holding the token does not guarantee growth or a rising price. Discounts, tool fees and governance without defined conditions are not presented as available utility.
A timid recruit trips on a stone, flails into the Bitcoin emperor and accidentally pushes him into a pit, becoming an unlikely hero. Companions with different personalities and mistakes march after him. Their story continues through episodes, interviews, skill demonstrations and short comedy. The 16 core story characters and the codex roster use different classifications.
Game and legion

Build your legion. Begin at the Shiba gate.
The game is being prepared for PC and mobile browsers: assemble a legion and fight through gates. Shields protect the front line, infantry fights up close, and cavalry, archers and healers provide mobility, ranged support and recovery. The intended combat experience rewards understanding skills, equipment and enemy attack patterns.
The first release scope is a Shiba stage 1 sample demo. Battle entry, results, touch controls, loading and returning after interruption must be checked before connection. The demo guide will state supported devices, controls, login or wallet requirements, save behavior and known issues. Battle art on this page is a concept illustration, not recorded gameplay.
The legion codex describes 60 allies, 44 enemies and 14 companions and residents, with skills, behavior and equipment. A codex entry does not mean a character is playable. Fifteen bosses, dungeons, seasons, guilds and sieges are sequential development plans. Playing the demo alone does not create a right to receive tokens.
Shield
Protect the line
Infantry
Close combat
Cavalry
Mobile support
Archer
Ranged support
Healer
Restore allies
The gameplay loop
- 01
Build the legion
Combine complementary classes.
- 02
Fight through the gate
Hold the front line and open a path.
- 03
Challenge the boss
Use skills against enemy patterns.
- 04
Review rewards
Review the result and prepare for the next battle.
From the Shiba gate to a 15-boss campaign
Shiba, Crimson King — Signature Ability: Crimson Judgment
Boastful Full Moon Shogun — A commander with a giant crescent helmet. Shields nearby Shiba troops and strengthens their attacks.
Legion codex

- 01SHIB
- 02BCH
- 03XLM
- 04LTC
- 05LINK
- 06AVAX
- 07ADA
- 08TRX
- 09SUI
- 10BNB
- 11DOGE
- 12XRP
- 13SOL
- 14ETH
- 15BTC
Planned sequential expansion. Coin names are parody references, not partnerships.
Combat and skills
Skills divide roles such as damage, protection, marking and healing. Casting motions, range, cooldowns and ultimate resources shape combat decisions. Codex effects must be reconciled with the actual game, and values may change after testing.
Hongryeon Archer supports focused attacks with piercing arrows and target marks. Petal Piercing Arrow crosses the enemy line; Red Hawk Eye marks a target; Crimson Tiger Formation turns an arrow into a tiger spirit that cuts through enemies. Equipment is managed against the original asset linked to each character.

Hongryeon, Divine Archer
Calm and composed, she clears her throat quietly whenever she misses.
Piercing Petal Arrow
Plants her lead foot and draws the long bowstring to fire a crimson piercing arrow.
Red Hawk's Eye
Closes one eye, brings the arrow feathers to her cheek and fires a marking arrow.
Crimson Tiger King Formation
Draws the string deeply as a tiger emblem gathers around it. The arrow becomes a giant tiger spirit that cuts through the enemy ranks.
Based on the codex · Combat values may change.
Legion codexGold and token
Game gold is an in-game earning record; Peperta is a token being prepared for launch on Solana. These balances are separate. Game exchange and rewards receive 25% of supply, or 12.5 billion tokens: 10 billion initially and a 2.5 billion long-term reserve.
The planned exchange process is activity aggregation, duplicate-account and automation checks, seasonal cap application, then payout and confirmation. Eligible gold, the exchange rate, seasonal budget, individual caps, claim and payout dates, fees, appeals and rollover rules must be published before a season. No fixed rate or unlimited exchange is promised.
Whether test gold is retained will be specified in the demo guide. When the initial pool is exhausted, the next season and reserve spending will be reviewed. Moving unused tokens from another allocation requires a separate policy disclosing the source, amount and reason first. Private sale allocation is currently 0%, and real gold exchange has not started.
Seasonal conversion limits and distribution schedules will be published.
Tokenomics and sale
The supply design is 50,000,000,000 tokens. Allocations are public presale 40%, game exchange and rewards 25%, liquidity 15%, development and ecosystem 6%, team 5%, staking 4%, community 2%, marketing 2% and referrals 1%, totaling 100%. There is no private sale or separate burn pool.
| Token allocation | Share | Tokens |
|---|---|---|
| Public presale | 40% | 20,000,000,000 |
| Game conversion & rewards | 25% | 12,500,000,000 |
| Liquidity | 15% | 7,500,000,000 |
| Development & ecosystem | 6% | 3,000,000,000 |
| Team | 5% | 2,500,000,000 |
| Staking rewards | 4% | 2,000,000,000 |
| Community | 2% | 1,000,000,000 |
| Marketing | 2% | 1,000,000,000 |
| Referral rewards | 1% | 500,000,000 |
| Total 100% | 100% | 50,000,000,000 |
Private sale 0% · Fixed supply plan
Allocations describe token quantities, not cash spending percentages.
15-stage public presale
The total presale limit is 20 billion tokens, with prices across 15 stages. No separate base quantity or token cap is assigned to each stage; the overall remainder is tracked. Ten days per stage and 150 days in total are scheduling assumptions. Exact start and transition times, sellout closure and remaining-token treatment will be announced before opening.
| Stage | Price per token · USD | Assumed duration |
|---|---|---|
| 01 | $0.000500 | 10 days each |
| 02 | $0.000700 | 10 days each |
| 03 | $0.000900 | 10 days each |
| 04 | $0.001100 | 10 days each |
| 05 | $0.001300 | 10 days each |
| 06 | $0.001500 | 10 days each |
| 07 | $0.001800 | 10 days each |
| 08 | $0.002100 | 10 days each |
| 09 | $0.002400 | 10 days each |
| 10 | $0.002700 | 10 days each |
| 11 | $0.003100 | 10 days each |
| 12 | $0.003300 | 10 days each |
| 13 | $0.003500 | 10 days each |
| 14 | $0.003700 | 10 days each |
| 15 | $0.003900 | 10 days each |
Funding, liquidity and distribution
US$50 million is a fundraising target. Actual proceeds equal the sum of tokens sold at each stage multiplied by its price; the target is not automatic. Selling all 20 billion tokens at $0.000500 produces $10 million; at an average $0.002500, $50 million; at $0.003900, $78 million. These are calculations before fees and taxes, not sales forecasts.
Allocation is not immediate circulating supply. Purchaser, team and operating locks and vesting, payment assets, conversion rules, failed transactions, refunds and claim terms must be published before purchase. The 7.5 billion liquidity tokens also require paired assets, initial funding, management addresses and lock terms. DEX launch and pursuing CEX review do not guarantee listing approval or a price.
Staking, referrals and burns
Staking rewards of 2 billion tokens and referral rewards of 500 million are finite budgets. Rates, locks, early withdrawals, exhausted-budget treatment, valid referrals, cancellations, self-referral prevention and payout terms must be set before activation. There is no separate burn allocation. Buybacks and partial burns may be considered after reviewing operating capacity and reward reserves; no automatic burn rate or recurring buyback is promised.
Roadmap
The roadmap manages game development alongside token and service preparation. It starts with Shiba demo checks and expands toward bosses and dungeons, then seasons, guilds and sieges. Issuance, sales, distribution and exchange each open only after their own verification.
The quarters and progress below reflect the operator-managed public roadmap. Quarters are targets, not guaranteed completion deadlines. The presale assumes 15 stages of 10 days; the actual start date and changes will be announced separately.
Legion assembly
- World and character revealIn progress
- Official site and communityIn progress
- Meme maker and whitepaperIn progress
Prepare to march
- Token and allocation checksPlanned
- Purchase and delivery testingPlanned
- Security review and termsPlanned
Public presale
- 15 stages × 10 days · 150 daysPlanned
- Purchase and referral recordsPlanned
- Dev updates and story seriesPlanned
Field training
- PC and mobile game betaPlanned
- 15 bosses and dungeon rolloutPlanned
- Gold rewards and anti-abuse checksPlanned
Market launch
- Token delivery after the salePlanned
- DEX trading and game gold exchangePlanned
- Staking feature releasePlanned
Legion expansion
- Seasons, guilds and siegesPlanned
- More community toolsPlanned
- Pursue CEX listing reviewPlanned
Target schedule · Trading starts after the sale ends and checks are complete.
Security and policies
Release checks and risks
A Solana mainnet launch is being prepared. Actual issuance, the 50 billion supply, mint and freeze authorities and management addresses must be checked against the mint address and on-chain records. Do not treat issuance or revoked authority as completed before evidence is published. A wallet sign-in signature is not payment approval.
Issuance, sales, distribution, staking and exchange require separate verification. Published evidence should identify deployment addresses, code versions, review scope, findings and remediation, and real transaction checks. Publishing this whitepaper does not mean an external audit is complete.
Meme tokens carry risks of severe price volatility, total loss, limited liquidity, development delays, and wallet, smart-contract and infrastructure failures. Rewards are finite; gold is not cash or a guaranteed return. Exchange listings, all planned game features and target dates are not guaranteed.
The operator, contacts, eligible regions and ages, data retention and deletion, terms of use and sale conditions must be finalized in the relevant documents. Official channels and change records will communicate material updates. The web text supports 24 languages; PDFs identify their language, version and reference date.
This document describes the project design and preparation status. It does not announce purchasing or gold exchange opening, or guarantee returns.


















