Development plan

Preparing the Shiba gate: a legion and two bosses

PEPERTA editorial2 min read
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The game is being prepared for PC and mobile browsers: assemble a legion and fight through gates. Shields protect the front line, infantry fights up close, and cavalry, archers and healers provide mobility, ranged support and recovery. The intended combat experience rewards understanding skills, equipment and enemy attack patterns.

01From the Shiba gate to a 15-boss campaign

Shiba, Crimson King — Signature Ability: Crimson Judgment

Boastful Full Moon Shogun — A commander with a giant crescent helmet. Shields nearby Shiba troops and strengthens their attacks.

Planned sequential expansion. Coin names are parody references, not partnerships.

02Combat and skills

Skills divide roles such as damage, protection, marking and healing. Casting motions, range, cooldowns and ultimate resources shape combat decisions. Codex effects must be reconciled with the actual game, and values may change after testing.

Hongryeon Archer supports focused attacks with piercing arrows and target marks. Petal Piercing Arrow crosses the enemy line; Red Hawk Eye marks a target; Crimson Tiger Formation turns an arrow into a tiger spirit that cuts through enemies. Equipment is managed against the original asset linked to each character.

03The gameplay loop

Build the legion — Combine complementary classes.

Fight through the gate — Hold the front line and open a path.

Challenge the boss — Use skills against enemy patterns.

Review rewards — Review the result and prepare for the next battle.

04Shiba stage 1 · Preparing for release

The first release scope is a Shiba stage 1 sample demo. Battle entry, results, touch controls, loading and returning after interruption must be checked before connection. The demo guide will state supported devices, controls, login or wallet requirements, save behavior and known issues. Battle art on this page is a concept illustration, not recorded gameplay.

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